Monthly Archives: October 2013

Physics Special! – The Nature of the Universe

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Ever since I was a child, from the first time I gazed up at the moon and wondered how big it was, how far away it was and what made it stay up there in the sky without scaffolding or wires, I have had a love affair with science.  Science lessons in primary school were a thrill, learning weights and measures, about volume and displacement, friction, reciprocating springs and gravity.  Later, in secondary school (or “High” School, as it is now known), our science lessons were broken down into Physics, Chemistry and Biology.  Chemistry I always found intriguing, Biology seemed to involve too much dissecting of potatoes, but I was always drawn to Physics.

Without Physics there is no Chemistry or Biology.  Physics lays down the fundamental laws that determine how Chemistry and, by extension, Biology works.  Furthermore, whereas Chemistry is concerned with the, often complex, behaviour of atoms and molecules, and Biology is such a broad field that draws together all living things under one roof, Physics is surprisingly straightforward.  Using an amazingly few basic principles it explains how pretty much everything works.

What I found even more interesting was the fact that all physics can be described mathematically.  Perhaps it would be more correct to say that physics is the use of maths to explain the universe.  Although I had always rather enjoyed maths, suddenly physics took it out of the realm of the abstract and made these cold, featureless numbers into something tangible.  At school, algebra seemed to have been invented for the sole purpose of complicating things – maths is all about numbers, so why use something that takes all the numbers out of maths?  But then physics explained why algebra was so important.

Want to know what the force is on a certain object?  Multiply its mass by its acceleration.

Want to know the kinetic energy of a certain object? Multiply one half by the object’s mass and the square of its velocity.

Or if you want to kick it up a notch there’s always the classic, “Want to know how much intrinsic energy is tied up in an object?  Multiply its mass by the square of the speed of light.”

Suddenly we see that algebra can be used to give us specific answers to specific questions.  There is an actual point to it!  Algebra sent man to the moon.  That, to me, is pretty impressive.

So where most people read a novel in bed before they go to sleep, I read science books.  I particularly recommend the books of John Gribbin, Brian Greene and Richard Feynman.  And if you’re in the mood for some serious science then you can do what I did recently and purchase the Feynman Lectures on Physics, a three-volume set of textbooks that cover pretty much everything you could want to know about physics (plus some bonus content covering aspects of Chemistry and Biology, too).  These books are essentially transcripts of a series of lectures that Feynman gave in the early 1960s to undergraduate students at Caltech and, as such, are quite a bit above and beyond the Physics I learned in high school, or even in college.  There’s also a hell of a lot of maths in it, which is hardly surprising given that you kind of need the maths to explain the physics.  But, if you’re willing to put the effort into them then you can get a lot out of them.  (I’m not going to claim that I have grasped everything in the books, but that’s what re-reading is for…)

Reading all of these books, from the basic beginners’ guides up to the Feynman lectures, I find myself spending many hours of the day pondering the nature of the universe.  I can’t help it – somewhere in my mind there is always this part of me thinking about it.  I wonder about how the universe really began, what time actually is (and space, too, for that matter), why do waves sometimes act like particles and particles sometimes act like waves?  In the absence of specific answers to these questions I have formulated my own solutions, some of them maybe a bit wacky, some of them, no doubt, plain wrong (but I am always open to alternative solutions).

Actually, reading back over that last sentence makes me sound like one of those internet whack-jobs who post articles “proving” that Einstein was wrong, or showing the world that they’ve stumbled upon some ultimate truth or unified field theory using nothing more than a calculator, a pen and a magic code-wheel from a Crackerjack box, thus showing that they are better than the greatest minds in the world today and – hey! – if Einstein could upset the foundations of physics when he was just working in a patent office then why can’t I?

So let me put it another way: I am not suggesting that these “solutions” are correct, or that I have stumbled onto something that has eluded scientists for generations.  In order to make some sense of the world and the universe to myself I have come up with some answers that seem solid.  You’ll probably find that some of these answers have already been proposed by people much smarter than I am – perhaps I’ve read them somewhere and, either consciously or unconsciously, adopted them as “my” answers.  Others are probably just me talking out of my bottom which, if you’ve read this far, you’ll know that I do quite a lot.  Regardless, over the course of the next few months I shall share some of my thoughts with you, the lovely people of the internet, here on my blog, tagged “Physics”.

Coming up you will find such musings as “What is time, why does it always move forward and why can’t it go backward?”; “What are little girls made of, or everything else for that matter?”; and the ever-popular “What is the true nature of the universe?”

And don’t worry – all this excitement will be interspersed with non-science-related stuff, too.

You have my word on it.

GTA V, Vapid Morons and the Plague of Instant Gratification

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Less than two months ago Rockstar Games, creators of the Grand Theft Auto franchise, were being lauded as the Gods of Gaming, with literally millions of fans chomping at the bit in anticipation of their latest game.  The game was released in September to critical acclaim.  So loved was the game that when a popular gaming website, Gamespot, had the audacity to rate it 9 out of 10 (a very respectable score by anyone’s standards), the backlash was incredible.  So vociferous was the online community’s response that a Gamespot journalist was moved to release a video expressing his disgust at some commenters’ bilious abuse.

Fast-forward a month or so and the tables have really turned on Rockstar.  Having delayed the release of GTA5’s online component by precisely 2 weeks, its eventual release was hampered by overloaded servers, glitches and general frustration.  For my own part, I was unable to log on to GTA: Online for the first three days, and when I finally did it was intermittently buggy, sometimes freezing up and frequently telling me that the game couldn’t connect to the online servers.  My response?  Anger?  Frustration?  Prolonged diatribes on internet message boards to express my disgust and hatred for the game?  No.  I waited.  I waited for just a few days and tried again.  And do you want to know what happened?  With the exception of an occasional “couldn’t reach the Rockstar cloud servers” message it has been a pretty much flawless experience.

Perhaps I have been lucky, but even if that is the case I can’t help feeling that if the situation were different and I was one of the unlucky ones whose game was malfunctioning, I would be patient, wait for the necessary patch(es) and try again later.

However, apparently the world doesn’t work that way any more.  Already, the internet is filled with unhappy campers who are threatening a boycott on all future Rockstar products.  They’re trading in their copies and won’t be buying them back at a later date.  And even if there is a Rockstar game that’s maybe worth their while, they’ve said that they’ll only buy it preowned, a “clever” threat that tells a developer, “I want your game but I don’t want to give you any money for it.”  Astonishingly, and quite unbelievably (given that this is a Grand Theft Auto game), a huge portion of the Internet Whining Brigade have claimed that they want their money back as they only bought GTA5 for the online component.  Yes, allegedly people are buying GTA5 – the latest in a series of games that is adored for its vast, thriving free-roam world and massive single-player campaign – just to run around online and shoot random people in the head.

There are people who are shirking the deep, complex and intelligent story just so that they can enter 16-player deathmatches which, while fun, are about as deep and meaningful as a bathtub spillage.  There are those who ignore the intricate interplay between three utterly different playable characters in favor of playing an ultimately pointless and plotless run-and-gun affair with a mute, characterless avatar who isn’t even that customisable.  Sorry if that strikes me as being bullshit.

I have now played many hours of GTA: Online and have, by and large, enjoyed it a great deal.  There have been issues, I’ll grant you.  While in freeroam mode I have been repeatedly gunned down by random players for literally no reason whatsoever.  My very first foray into the online world involved entering a random team deathmatch and being verbally abused by a pair of Australian imbeciles who thought that hurling obscenities at me was entertaining in some way (judging by their girlish giggling at the childish insults being batted my way).

My original online character was a male, with whom I reached level 17.  Wanting to play online with a friend of mine who had not yet been online, i found that being 17 levels higher than him gave us access to missions that he wasn’t “levelled” high enough to play effectively, so I created a second character.  This time I decided to create a female, just to keep things interesting.  My first time online with her resulted in me receiving a message from another player.  The exchange went like this:

OP: I WANNA FUK YOU!

Me: That’s a shame, cuz I’m a dude.

OP: then ur gay.

Me: You keep telling yourself that.

OP: yawn

Me: That’s what I was thinking…

OP: Ur still gay.  can’t think

Me: Riiiiiight…

An entertaining exchange, I’m sure you’ll agree.  One always wants to converse with someone whose grasp of English grammar is matched only by their ability to spell the word “fuck”.  I almost feel sorry for the guy – if I hadn’t been a heterosexual male then I’m sure his romantic advances would have successfully wooed any self-respecting woman.  I mean, who isn’t turned on by being told that some random, ignorant moron wants to FUK them?

But here’s the kicker: as an apology to players, Rockstar have said that they’ll be giving everybody $500,000 of virtual cash to spend online to make up for the early teething problems with GTA: Online.  Note well that these are teething problems that Rockstar explicitly stated would be there before online was even launched.  Really we, the gaming public, are entitled to absolutely nothing, but the good folk at Rockstar feel the need to make an apology anyway.

This $500,000 was to be delivered in two $250,000 deposits, the first of which Rockstar hoped to deliver around two weeks ago (at time of writing).  When people complained of losing cash and online progress, Rockstar chose to delay the first stimulus payment, reasoning that it’s pointless giving people a quarter of a million dollars if there’s a chance that their game may inexplicably lose that money.  After this first delay the complaints started.  Here’s a selection from the comments section of the relevant post (as these are cut-and-pasted then I hope the sics are taken as read):

“where is my 500K i haven’t seen a cent and been playing since it went live.”

“WHERE THE FK IS THE MONEY?????”

“I tried 1 day after the update didnt get any money! scam!”

“It’s been over 15 1/2 days since this article was posted. I haven’t seen NOT ONE of the deposits that was promised. WHEN IS IT GOING TO HAPPEN?????”

Way back in March of 2012, Colin Moriarty of IGN posted a video in which he spoke out against the backlash levelled at Bioware for their game Mass Effect 3.  His video culminated in the accusation that many gamers have a sense of entitlement – that many gamers feel that they are owed something by a game developer if they feel that said developer has in some way “wronged” them.  Mr Moriarty was consequently the subject of verbal and written attacks not just by gamers but by websites around the world (including forbes).  The funny thing about all of this is that this is precisely what is now happening with GTA: Online.  Many gamers now feel that they are owed this $500,000 gift that Rockstar has promised them.  They feel that it is the least they deserve after having to suffer all the trials and tribulations of this game, this supposedly fun diversion that they so wanted to be a part of in the first place, despite the fact that they were all told that there would be teething troubles before the game even came out!

And why are people demanding the money?  Certainly there is a large subset of these people who want the money now.  They’ve waited for literally weeks!  How are they ever going to finish the game without that money?  They want that luxury apartment and 10-car garage  this instant!  they don’t want to have to work for the in-game funds to purchase these properties.  It’s grinding; it’s not fun.

Bottom line: if you’re not having fun then don’t play, simple as that.  You are not being cheated or scammed, you are not the victim of false advertising or misrepresentation just because you happen to not be enjoying a game.  There are plenty of people who are  enjoying the game, myself included.  If there are people who are capable of deriving enjoyment from the game then perhaps the problem is not with the game at all.  Perhaps the problem is you.

And it’s not just the so-called Stimulus Package, either.  Rockstar promised that there would be heists to do online at some point in the future. From the same article on the Rockstar newswire that I linked to earlier:

“We are planning for a constant stream of new content, tweaks and updates in the weeks and months ahead.”

Many gamers, though, want the heists right now.  They want more missions right now.  They want all this new content right now, and they will complain and kick and fuss until they get it.  Just a couple of days ago Rockstar posted up a new article that details two new content packs coming out in early November; the Beach Bum pack and the Content Creator.  In this article they tell us that these new packs will be completely free to download, but this hasn’t stopped people complaining, with many gamers asking how much the new packs will cost (!), griping that Rockstar have already had enough of their money and they’re not spending a penny more on new DLC(!), and even complaining that this new content should have been on the disc in the first place and that there’s no excuse for Rockstar to be releasing these DLCs now.  Bear in mind that these packs are free!  As in “not costing anything.”

The world has changed a lot in the last few decades.  Thanks to online shopping we expect to buy things and for them to be delivered without us ever having to get up off our arses.  Thanks to Netflix, among others, we know that we can watch a film – any film – instantly, without having to wait.  Thanks to advances in computing we expect video games to have the most superb graphics, the richest experience we’ve ever had, and every successive game should be better than its predecessors by a country mile.  But making bigger, better and brighter games requires more effort.  They become more complex, more prone to problems.  But when a game is delayed it’s the end of the world!  We hate to be kept waiting for anything.  And then, when the product comes out and has bugs in it it’s absolutely unforgivable!  Forget that a game can’t be delayed indefinitely.  Forget the fact that a team of game testers working for six months on QA is never going to be comparable with a week of shaking down by millions of consumers.  Forget the fact that games companies can fix these problems with patches.  It shouldn’t be allowed!  It should be perfect from the get-go.  Despite the fact that it’s a completely unrealistic expectation!

As Alan Grant said in Jurassic Park, “the world has just changed so radically, and we’re all running to catch up.”

Why can’t we just put aside our frustrations and enjoy things?

Seriously.

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